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253 Result(s)
- Role Number: 200651561-3337
- Weekly Hours: 40 Hours
Join the Apple Service Engineering (ASE) team and drive innovation that matters! The ASE team builds and provides systems and infrastructure that fuel Apple’s services. As part of this team, you will be responsible for building and integrating technologies that enhance people’s lives. We are also tasked with enabling Apple Intelligence and Private Cloud Compute in the cloud. We are seeking a System Performance Engineer with a proven track record of developing technology that has made a significant impact.
Submit CV- Role Number: 200636915-0836
- Weekly Hours: 40 Hours
Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, Apple Watch and Vision Pro. Our goal is to enable developers and UI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. We're a highly technical team working on critical compositing and windowing system components across Apple's platforms. Our mission is to maintain and evolve the compositing infrastructure th...
Submit CV- LocationCambridgeActions
- Role Number: 200651524-1242
- Weekly Hours: 40 Hours
Want to join the team pushing the boundaries of AI and building an intelligent assistant that helps millions of people get things done? Join the Siri team at Apple. To build the best speech recognition and generation models, we need to use the latest technology in distributed training and the best available data. We combine those needs into one team and are focused on blurring the lines between traditional “data processing” and “model training”. Efficiently training on petabytes of audio data pushes us to consider the entire training stack while developing new models to extract useful signa...
Submit CV - LocationCupertinoActions
- Role Number: 200649147-0836
- Weekly Hours: 40 Hours
Apple’s Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch. The Pre-silicon Compute Frameworks team is seeking an engineer to influence new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.
Submit CV - Role Number: 200630500-0836
- Weekly Hours: 40 Hours
In Sensing & Connectivity, we use on-device sensors and wireless technologies to understand motion and orientation, help pinpoint location, understand user’s context, and combine on-device data with machine learning to create immersive and intelligent experiences.
Submit CV- LocationCupertinoActions
- Role Number: 200648476-0836
- Weekly Hours: 40 Hours
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do mo...
Submit CV - Role Number: 200651142-0836
- Weekly Hours: 40 Hours
WebKit is the open source browser engine that renders web pages in Safari, Mail, and many other iOS and macOS applications. The WebKit Developer Productivity team is responsible for essential tooling and services for WebKit developer workflows, such as GitHub integration, pre-commit testing, build system improvements, and integration with the Web Platform Tests project.
Submit CV- Role Number: 200651311-0836
- Weekly Hours: 40 Hours
The Darwin Scheduler team within Apple's Core OS organization is responsible for the delivery of a high-quality and performant kernel for every Apple product. Our software runs on your wrist in watchOS; in your pocket with iOS; on your desk in macOS; and on the high-performance systems driving the creative industry. The team focuses on key kernel technology areas such as CPU scheduling, power management, and threading models which are central to delivering industry-leading performance and battery life. We are looking for a highly skilled Systems Engineer to join us in designing the next ge...
Submit CV- Role Number: 200651271-0836
- Weekly Hours: 40 Hours
The Metal API and Shader Instrumentation team is directly responsible for augmentation of system-level components to detect and diagnose Metal API and shading language issues and surface them to developers. The team collaborates closely with Metal production frameworks, GPU driver, compiler, ecosystem, tooling, and platform OS teams to deliver the best possible Metal developer experience.
Submit CV- LocationCupertinoActions
- Role Number: 200651112-0836
- Weekly Hours: 40 Hours
Are you passionate about Generative AI and excited to work on groundbreaking modeling technologies that will enrich the lives of billions? The Intelligence System Experience (ISE) team within Apple's software organization is a multidisciplinary group operating at the intersection of Multimodal Foundation Models, Efficient and Scalable ML Infrastructure, and Personalized Intelligent Experiences. As a senior machine learning engineer on our team, you will design software systems and algorithms that enable performant, scalable training and inference for Apple's AI-driven experiences across bot...
Submit CV - Role Number: 200651112-3337
- Weekly Hours: 40 Hours
Are you passionate about Generative AI and excited to work on groundbreaking modeling technologies that will enrich the lives of billions? The Intelligence System Experience (ISE) team within Apple's software organization is a multidisciplinary group operating at the intersection of Multimodal Foundation Models, Efficient and Scalable ML Infrastructure, and Personalized Intelligent Experiences. As a senior machine learning engineer on our team, you will design software systems and algorithms that enable performant, scalable training and inference for Apple's AI-driven experiences across bot...
Submit CV- Role Number: 200651242-0836
- Weekly Hours: 40 Hours
The Metal Frameworks team is directly responsible for the Metal APIs used by both internal and external clients to interface with the powerful Apple Silicon GPU on all Apple platforms, from the smallest Apple Watch to the largest Mac Pro and everything in between. The team collaborates closely with GPU driver, compiler, ecosystem, tooling, and platform OS teams to deliver the best possible Metal developer experience, as well as internal client teams wishing to leverage the computational power of the GPU.
Submit CV- Role Number: 200650872-2605
- Weekly Hours: 40 Hours
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do mo...
Submit CV- Role Number: 200650872-3956
- Weekly Hours: 40 Hours
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do mo...
Submit CV- LocationSunnyvaleActions
- Role Number: 200651019-3956
- Weekly Hours: 40 Hours
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product or service we build is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something....
Submit CV - Role Number: 200650813-0836
- Weekly Hours: 40 Hours
The Darwin Server team in Core OS is looking for enthusiastic engineers interested in developing system software for Apple’s operating systems. Darwin is the UNIX-like foundation at the heart of all Apple’s operating systems, stretching from the kernel up through low-level user components. The Darwin Server team is responsible for ensuring this foundation is adaptable for use in server environments, such as with the Private Cloud Compute service that powers Apple Intelligence.
Submit CV- Role Number: 200649654-1435
- Weekly Hours: 40 Hours
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Submit CV- Role Number: 200649654-0836
- Weekly Hours: 40 Hours
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Submit CV- Role Number: 200649654-3543
- Weekly Hours: 40 Hours
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Submit CV- Role Number: 200649654-3337
- Weekly Hours: 40 Hours
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Submit CV