Lead Designer, Apple Music Content Design

Culver City, California, United States
Design

Summary

Posted: 24. May 2019
Weekly Hours: 40
Role Number: 200050226
Imagine what you could make at Apple. Great ideas have a way of becoming innovative products, services, and customer experiences. Bring passion and dedication to your job and there's no telling what you could accomplish. The Media Products Content Design team conceptualizes, designs and creates the content experiences for some of Apple’s most visible products. Your ideas can impact the way people consume media products, what they look and feel like and how they’re used by millions of people across the world.

Key Qualifications

  • Fluency across graphic design, typography, photography and illustration
  • Passion for cultivating relationships, leading mentoring creatives, and can use that rapport to align teams around a vision
  • Experienced in developing and executing an editorial design strategy and has an advanced understanding of what makes content engaging and successful across platforms and audiences
  • Author, share and merchandise ideas in a cogent and inspiring manner
  • Conceptual thinker who is strategically-centered
  • Experience creating and leading the output of editorial design product (e.g., Magazines, Digital Content, Journalism, etc.)
  • Demonstrated mastery of Adobe Creative and iWork suites
  • Strong photographic sensibility; sourcing, art-buying, editing, re-touching or capturing
  • Demonstrate command of visual and communication design principles
  • Excellent communication, both verbal and nonverbal
  • Excellent organization skills
  • Ability to prototype visual design work in situation
  • Fluency in any of the above: motion, animation, sound design, mixing or editing
  • A keen ability to create work under minimal supervision, as well as package and present solutions to the wider creative team. Quickly and beautifully.

Description

We are looking for a world-class Creative Director to lead a design team. You are a true creative, a design thinker, communicator, and problem solver who wants to have their hands in several things at once; who can work across media types, screens, formats and technologies, and who can collaborate well with others and dedicated to shaping lasting meaningful experiences for our users. You'll have a deep abiding love for music, the artwork, and the visual culture around it. A proven ability to deliver designs across multiple platforms that authentically represent content that ranges from cutting edge to classics to regional deep cuts is a must. You will have proven experience taking smart risks that drive culture, have an exceptional eye for detail, a keen sense of what matters, and a belief that they can make a big difference. This is a leadership role that requires collaboration across multiple design, business, and production teams. This person will manage and lead a team that will be responsible for creating original playlist artwork, campaign artwork, and featuring artwork that will appear on Apple Music and iTunes music stores. You: - A fountain of ideas and creative thinking who can think and implement quickly, laterally, independently or collaboratively - Have a hearty respect for the art of the playlist. Your music library will be scrutinized. - Keep up with the evolving landscape of available music, technology, and art - Collaborate with Creatives, Project Managers, Business Owners and Executives to solve complex problems with simple solutions - Have experience developing prototypes for a variety of platforms and use cases; can rapidly prototype their ideas across a myriad of Apple devices, experiences and scenarios - Have a keen understanding of the cultural nuances - Have a passion for nurturing relationships, managing and mentoring creatives, and can use that rapport to align teams around a vision - Have ability to work on a global teams, across time zones, date lines and traditional routine

Education & Experience

Bachelor’s degree in Graphic, Information, Communication, Web design or equivalent experience

Additional Requirements