Distributed Systems Engineer - Developer Productivity
The SWE Developer Productivity organization provides distributed build and test systems that are used by engineers across Apple to create the software that runs on Apple devices. Our mission is to unlock developer creativity and innovation by providing fast and reliable developer infrastructure.
Our team works on making these systems reliable and scalable by building libraries and tools used by services across our organization. We provide building blocks like monitoring and tracing, quota enforcement, and safe deployments across multiple infrastructure providers. Our goal is to build a set of deeply deeply integrated products that solve common reliability problems in a way that’s tailored to the goals and needs of our organization.
We are looking for technically hands-on engineers who want to ship reliable software and services that solve real-world problems and ultimately enable others to develop amazing applications. You would join a small, tight-knit group of engineers who build exciting new technology and have fun while doing so.
We spend most of their time building software, but equally important is the work we do talking to our customers, figuring out the reliability and production challenges they face, and iterating with them on the solutions we’ve provided.
- 3 years of professional software engineering experience
- Experience in services or systems software development (e.g. in Golang, Rust, etc.)
- Positive and respectful attitude in a diverse environment.
- Exposure to distributed systems design and desire to grow in the space.
- Ability to shift between engineering disciplines such as distributed systems, UIs, data pipelines, etc.
- Interest in tools and systems that support developing, building, testing, and releasing software.
- Interest in solving developer productivity needs using new programming languages, software stacks, and hardware architectures.
- Experience working closely with other developers to fit projects to their needs.
- Launch fast and iterate approach to building software.