GPU Frameworks Intern

Santa Clara Valley (Cupertino), California, United States


Posted: Jan 11, 2019
Weekly Hours: 40
Role Number: 114310286
Apple’s IMG GPU Software team provides the graphics software foundation across all of Apple's creative products, including iPhone, iPad, Apple TV, Mac, and Watch. Combining ground breaking software frameworks such as Metal with next-generation hardware, GPUSW takes the user experience to the next level. The GPU Software Framework team is looking for you, a highly motivated software engineer that wants to help redefine 3D graphics and compute technologies and the APIs that drive them. Our Metal, OpenGL, OpenCL, and GLKit frameworks are at the heart of the top games and applications on iOS and macOS. These technologies are also critical to achieving the rare visuals and buttery smooth animations seen in the demanding iOS and macOS user interfaces. Do what you love. Come and join our team!

Key Qualifications

  • Experience with GPU architectures
  • Experience with graphics or compute API's
  • Excellent programming skills and knowledge of C/C++
  • Strong software design skills
  • Appreciation for working collaboratively


As part of the team, you will help to design and implement our APIs and frameworks. You’ll work closely with the GPU driver teams to help define efficient driver software architecture for our platforms, and in addition you will work with internal and external development teams to get the most out of their applications. This team recently announced Metal 2 which provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of apps on iOS, macOS, and tvOS. Building upon an efficient low-overhead architecture with pre-compiled shaders, fine-grained resource control, and multithreading support, Metal 2 further boosts performance by enabling the GPU to take more control of the rendering pipeline. Moving beyond just graphics, Metal 2 provides deep support for GPU-accelerated machine learning and offers enhanced developer tools that make it even easier to debug, optimize, and deploy Metal apps. On Mac, Metal 2 adds support for virtual reality (VR) rendering and external GPUs, and provides new APIs and optimizations to help developers embrace these new technologies within their apps.

Education & Experience

BSCS or equivalent technical degree Apple is an Equal Opportunity Employer that is committed to inclusion and diversity. We also take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, protected veterans, and individuals with disabilities. Apple will not discriminate or retaliate against applicants who inquire about, disclose, or discuss their compensation or that of other applicants.

Additional Requirements