DSP Audio Engineer - Platform Architecture

Santa Clara Valley (Cupertino), California, United States


Posted: Feb 12, 2019
Weekly Hours: 40
Role Number: 200002649
Are you a highly talented, self-driven engineer that loves to test your skills against new and diverse challenges? Are you looking for a role that pushes you to do your best, be your most creative and invent new technology that affects billions of people? If so, become part of the elite team responsible for the hardware and controls architecture of all Apple platforms. In this highly visible and multi-functional role, you will drive technology that optimizes the user experience while finding balance between the power demands of existing and new product features, and the harsh confluence of beautiful industrial design, power delivery and battery chemistry. Are you ready to join a team transforming hardware technology? We are looking for a strong generalist with a mobile or computer systems background, an understanding of both hardware and software, and the ability to weigh trade-offs between the different disciplines involved in the system. This position requires strong communication, persuasion, and negotiation skills. As a member of our Audio Architecture team, you will be responsible for the support of the full programming and debugging toolchain to develop audio applications. These software tools are used internal to Apple for product development, simulation and SoC bringup.

Key Qualifications

  • Strong C/C++ programming skills with background in algorithms and data structures
  • Strong affinity with audio
  • Experience in digital audio signal processing
  • Graduate level courses/equivalent work in computer architecture
  • General understanding of circuit timing
  • Experience in a technical support role is a plus
  • Knowledge of compilers is a plus
  • Experience with extending IDEs is a plus


You will support software teams in porting applications to Audio DSP cores and Hardware teams in sizing and integrating DSP cores into SoCs. You will own the definition and creation of the test rigs to run audio applications in a bare metal environment. You will participate in code reviews of the of the architecture for audio processors. Applicant should be able to cross the hardware/software boundary and work in C/C++, Verilog, MATLAB, and Schematics. Maintain/enhance existing software. Support application teams in their use of the processors and their programming environment Debug and resolve real time application issues on devices Consult with SoC teams integrating the audio cores Support the bring up, testing, and power measurement of audio cores in Apple SoCs

Education & Experience

MS/PhD in Computer Science or Electrical/Computer Engineering or equivalent experience.

Additional Requirements