Graphics (GPU) Performance Modeling Engineer

Orlando, Florida, United States


Posted: Oct 30, 2018
Role Number: 200005879
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role, you will be focused on writing code for performance modeling for GPUs and the performance model infrastructure. This includes working with architects and designers to understand the units being modeled.

Key Qualifications

  • We would prefer that you have the following skills:
  • Strong C++ coding skills
  • Experience with performance modeling both cycle accurate and queueing models
  • Understanding of CPU micro architecture with GPU knowledge a plus
  • Experience with VHDL or Verilog
  • Experience with scripting languages
  • We prefer that you exhibit excellent communications skills, demonstrate a sense of motivation and show a high level of organization
  • We like people who are fast learners and are eager to solve technical challenges using innovation


As a Graphics (GPU) Performance Modeling Engineer, you will: Develop performance model for micro architecture trade-offs We would the integration of the performance model into the functional model Run analysis on the model Rollup and present results and recommendations Improve the performance modeling infrastructure Provide feedback on the performance modeling process

Education & Experience


Additional Requirements