Sr. Security Software Developer, Apple Pay

Santa Clara Valley (Cupertino), California, United States
Software and Services

Summary

Posted: Dec 5, 2018
Weekly Hours: 40
Role Number: 200007340
Join our Wireless Software Engineering team and drive innovation that matters! We create and seamlessly integrate technologies that enrich people’s lives and deliver the absolute best user-experience. If you're passionate about Embedded Security Development and want to work on the World's most cutting edge mobile payment systems, then we may have the job for you.

Key Qualifications

  • 7+ years of experience in Embedded Security with strong focus on Secure Elements, Smart Cards and Payment Schemes
  • Expert understanding of Security SW principals
  • Expert on Cryptographic Operations and Key Management
  • Deep understanding of Side Channel analysis and defense mechanisms on hardened secure processors
  • Deep Understanding of Payment ecosystems and emerging Blockchain schemes with hands on past architectural work
  • Thrive in a collaborative environment and can clearly communicate while confidently driving multiple projects across many teams
  • Obsessively passionate and inquisitive, and seek to solve everyday problems in innovative ways
  • Laser-focused on the smallest details that are meaningful to our customers
  • Excellent problem solving and intuitive debugging skills
  • You have excellent judgment and integrity with the ability to make timely and sound decisions
  • Eager to get your hands dirty.

Description

As a Senior Security Architect, you will drive and be responsible for the development and improvement of existing and new security features for Apple products including Apple Pay. In this role you will have an impact on new Payment, Transit and Access solutions and new verticals around the planet

Education & Experience

Masters Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience required.

Additional Requirements

  • Experience designing for low power hand-held units
  • Exposure to Objective-C, iOS and Mac OSX is a plus