Frameworks Engineer, Apple Watch

Santa Clara Valley (Cupertino), California, United States
Software and Services

Summary

Posted: Mar 27, 2019
Weekly Hours: 40
Role Number: 200022673
We're looking for a new colleague to join us in shaping the software development story for Apple Watch. As a software engineer on the Watch Frameworks team you will be responsible for designing developer-facing features and implementing the programming interfaces used to create cutting-edge applications for watchOS. This is a young platform with many opportunities to design new, innovative APIs that will power apps used by millions of people. As a development team, we care deeply about unlocking creative possibilities for developers while preserving a consistent and reliable end-user experience, and we work with experts across Apple to build the right thing, even when it's difficult. Are you up for the challenge of defining and building the watchOS platform?

Key Qualifications

  • Experience designing, building, and shipping software
  • Strong Objective-C, Swift, or C/C++ coding skills
  • Experience designing an API used by other developers
  • Excellent communication and organizational skills
  • Upbeat, adaptable, and results-oriented attitude

Description

As a framework engineer for Apple Watch you will have many responsibilities relating to the design, development, and testing of the watchOS SDK. These include: - Designing developer-facing features that can be used within the technical constraints of a small, low-power device - Developing logical, scalable, forward-thinking APIs - Collaborating with and advising other teams at Apple on bringing their technologies to watchOS - Coordinating with the quality assurance team to ensure full test coverage as well as focused testing of all APIs

Education & Experience

You will need solid computer science fundamentals—including data structures & algorithms, object-oriented design, and concurrency—to be successful in this role, but a specific degree or concentration is not required.

Additional Requirements