Display Firmware - Platform Architecture

San Diego, California, United States
Hardware

Summary

Posted: Apr 22, 2019
Role Number: 200030952
Do you love working on state-of-the-art technologies? Are you a forward-thinking and love solving technological and architectural challenges? At Apple, our Platform Architecture team features collaboration and hands-on environment that cultivates engineering perfection, creativity, and innovation. In this highly visible role, you will work with display and SOC architects, SOC RTL design and verification teams, and display technology teams to support the developments of the SOC display architectures across Apple’s iOS products. Join this team, and you’ll collaborate with engineers across Apple to develop algorithms, architectures that help build the seamless technology experiences we’re known for worldwide. In this role you will be collaborating with software and hardware architects, designers, and validation engineers from our software design, silicon design and display engineering teams to help develop firmware for display systems, prototypes and investigative new technologies.

Key Qualifications

  • 5+ years experience in following areas:
  • Experience with embedded processor cores (ARM preferred)
  • Experience interfacing embedded processor to peripherals
  • Experience with C/C++ for embedded systems
  • Experience debugging with JTAG, SWD, Oscilloscopes, and/or Logic analyzers
  • Development experience on macOS, Unix, or Linux preferred.
  • Knowledge of different display technologies, such as LCD, OLED, etc is preferred
  • Knowledge of signal processing and its applications to display processing is preferred

Description

As part of the Display Architecture team, you will be ultimately be responsible for helping to define end-to-end Display Architectures, including overall system architecture for mobile displays. As a Firmware engineer/architect, you will be architecting, implementing, and maintaining complex FW designs, helping to select embedded processors, guiding HW/FW/SW partitioning, investigating and evaluating new display technologies, and developing prototypes.

Education & Experience

BS CS/CE/EECS.

Additional Requirements