Cellular Settings Engineer

Santa Clara Valley (Cupertino), California, United States
Software and Services


Weekly Hours: 40
Role Number:200053392
Join our Wireless Technologies and Ecosystems (WTE) team and drive innovation that matters! We build and seamlessly integrate technologies that enrich peoples' lives and deliver the absolute best user-experience. If you're passionate about technology, we may have the job for you.

Key Qualifications

  • Strong experience writing C++ and Objective-C code in a POSIX environment
  • Confirmed knowledge of shipping iOS Software
  • Deep understanding of multi-threaded programming and synchronization
  • Broad experience in overall system design and implementation
  • Excellent debugging skills
  • The ability to thrive in a collaborative environment and can clearly communicate while expertly driving multiple projects
  • Excellent writing and interpersonal skills
  • You are upbeat, adaptable, and results oriented with a positive attitude
  • You have excellent judgment and integrity with the ability to make timely and sound decisions


The Wireless Telephony Communications team is looking for a highly motivated Software Engineer to help develop our next generation of iOS and watchOS products. As a member of our team, you will participate in the development of telephony solutions which Apple’s cellular products use. Your daily duties will include: The design and implementation of new features to the telephony UI applications and middleware libraries Defining, planning, and crafting the overall system architectures for our products Work cross functionally with other software teams to design and implement APIs Debugging failures during field, interoperability, and type-approval testing

Education & Experience

A BS/MS/PhD in Electrical or Computer Engineering or equivalent experience is required.

Additional Requirements

  • Demonstrated experience mentoring other team members while leading projects.
  • Proven experience with Test Driven Development.
  • Experience developing in embedded system environments.
  • Experience with git revision control.
  • Familiarity with the overall architecture of consumer electronics.
  • Experience with Boost C++ libraries a plus.