Software Engineer, 3D Applications - Apple Vision Pro

Santa Clara Valley (Cupertino), California, United States
Software and Services

Summary

Posted:
Role Number:200257219
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us. Are you ready to explore a new application domain with a talented and collaborative team? Apple's Vision Products Group (VPG) is seeking software engineers to help us build graphically intense and highly interactive applications. This team is working with some of Apple's most advanced technologies including spatial computing and augmented reality (AR) offered in visionOS. As a member of our creative organization, you will have a uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every day.

Key Qualifications

  • Typically requires a minimum of 6 years of related experience.
  • Proficient in one or more of the following languages: C/C++, Objective-C, Swift
  • Proficiency in macOS, iOS, tvOS or watchOS development
  • Experience with low-level graphics APIs (Metal, OpenGL, DirectX).
  • Fundamental knowledge of software engineering technologies, methodologies, ​and practices
  • Familiarity with 3D math, linear algebra, 3D geometry, graphics, and rendering

Description

The ideal engineer for this role is comfortable working in a dynamic and creative team charged with exploring an uncharted and rapidly evolving domain. You will be researching and developing an entirely new application paradigm - a challenge that will demand rapid experimentation and prototyping without sacrificing code quality or attention to detail. You'll need a keen understanding of the state of the art in interactive 3D applications and an ambition to discover what the future holds in this space. We are building a passionate and diverse team that will span a broad range of application categories including productivity, communication, and entertainment!

Education & Experience

BS in Computer Science OR equivalent experience

Additional Requirements

  • Experience developing AR/VR applications.
  • Familiarity with ARKit.
  • Experience using iOS frameworks like UIKit, AVFoundation, Core Motion, Core ML, CloudKit, SiriKit, StoreKit, etc.
  • Experience with Unix development, daemons, cross-process communication, etc.
  • Interest or proficiency in UI/UX design.

Pay & Benefits