WebKit Layout & Graphics Engineer

Melbourne, Victoria, Australia
Software and Services


Weekly Hours: 40
Role Number:200345772
Home Office: Yes
As a WebKit Layout & Graphics Engineer you will be responsible for expanding the WebKit engine’s support for new web standards features, particularly in graphics (2D/3D/VR), animation, text, and layout! The WebKit team is responsible for Safari, the world’s fastest web browser. WebKit is also the name of the Open Source iOS and macOS framework that powers Mail, iBooks, and many other applications. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly! And working on the browser engine gives you the extra opportunity to have an influence outside the Apple ecosystem.

Key Qualifications

  • Skills in a manual memory-managed (e.g., pointer-based) language such as C, C++, or Objective-C.
  • Detailed knowledge of web standards such as HTML, CSS, JavaScript, DOM, SVG, WebGL or WebXR.
  • Can read and understand C++ code.


You will be responsible for expanding WebKit’s support for meaningful new web technologies, particularly in the area of layout, rendering, graphics, text, and animation. Specific job duties will include: - Implementing new web engine features in a large codebase. - Reading and understanding web standards specifications. - Creating demos and test cases for new and existing web technologies. - Interacting with developers on the Open Source WebKit project. - Interacting with the web standards community, including other browser vendors.

Education & Experience

Bachelor’s degree in Computer Science or equivalent

Additional Requirements

  • Engineers often build successful careers on the WebKit team without prior experience working with Apple frameworks and technologies. While not requirements, experience with the iOS/macOS SDKs, including UIKit, AppKit and SwiftUI can give you a head start.
  • Experience with systems programming and inter-process communication on any platform is also a benefit.