Graphics Unit Design Verification Engineer

Austin, Texas, United States


Role Number:200471015
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices! In this highly visible role, you will be at the heart of the chip design effort collaborating with a variety of fields with critical impact in getting products to millions of customers quickly. The Graphics Unit Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, preferably in graphics, and a solid foundation in verification methodology will be required to close testing coverage with high confidence.

Key Qualifications

  • Minimum BS.
  • Familiar with Verilog.
  • Familiar with various HDL simulators and waveform viewers like IES, VCS, DVE, Verdi.
  • Familiar with Perl, Shell scripting, Makefiles, TCL.
  • Experience with low-level programming of complex computer systems in C, C++.
  • Excellent communication skills and ability to learn.
  • Good knowledge of Computer Architecture; graphics architecture is a plus.
  • Exposure with code repositories; Perforce is a strong plus.
  • Experience with verification language such as System Verilog/UVM/OVM is a plus.
  • Understanding of constrained random verification process, functional and code coverage, assertion methodology is a plus.


• Perform unit-level, subsystem, and top verification for logic blocks in graphics processing unit (GPU) designs. • Execute and provide status on test plan items. • Port legacy test bench components in Universal Verification Methodology (UVM) including checkers and monitors. • Develop unit-level test sequences and handle regressions. • Modifying and maintaining testbenches and BFMs. • Implementing stimulus and analyzing coverage. • Debug simulation and silicon GPU failures. • Work closely with design & micro-architecture teams to understand the functional goals of the design. • Scripting and software engineering.

Education & Experience

Minimum BS.

Additional Requirements