Technical Experience Designer - Apple Vision Pro

Culver City, California, United States
Software and Services


Weekly Hours: 40
Role Number:200489651
Are you interested in joining an Emmy® Award-winning creative team building next-generation interactive experiences? At Apple, we strive to deliver surprise and delight to our millions of customers, and our team operates at the intersection of imagination and technology. This hands-on Technical Experience Designer position entails working with a dynamic, cross-discipline team to transform visionary ideas and concepts into groundbreaking consumer content. We are looking for someone ready to jump into a world of innovation and spend time in R&D—someone with a proven track record of shipping complex projects under demanding timelines. As Technical Experience Designer, you will be a bridge between the worlds of design and engineering. You will build interactive systems and bring complex story sequences to life with your well-balanced skills in scripting and programming. You will have one foot in design and the other in engineering as you work closely with a team of designers, artists, animators, engineers, and more to deliver innovative, genre-defining experiences. If you are excited by the opportunity to craft experiences that delight millions of customers, we want to hear from you!

Key Qualifications

  • Passion for creating imaginative experiences powered by cutting-edge technology.
  • 8+ years shipping interactive entertainment experiences.
  • Shipped at least one high profile experience in a technical design or gameplay programming role.
  • Expert in design philosophy for interactive entertainment experiences.
  • Expert in realtime 3D game editors such as Unity, Unreal, or similar.
  • Expert in programming languages such as Javascript, C#, or similar for scripting and systems design.
  • Familiar with 3D Studio Max, Maya, or equivalent for level design.
  • Excellent problem solving, creative thinking, communication, and presentation skills.
  • Desire to grow interactive entertainment beyond traditional experiences.
  • Experience in spatial computing a plus.


As a Technical Experience Designer, you will: - Implement all technical components of content, including complex story sequences and set pieces, and be responsible for the general execution of interactive beats. - Build systems and interaction mechanics in collaboration with engineering, and work closely with art and animation on complex interactive sequences. - Partner with an Experience Designer as the main point of content integration for other disciplines, and help manage experience story, structure, pacing, and flow in collaboration with a cross-discipline team. - Act as a producer for systems and mechanics, working alongside project management to ensure positive communication and problem solving between disciplines. - Work on both internal R&D prototyping and shipping projects. - Take risks and fail, then learn from those failures as part of the creative process. - Continuously look for opportunities to improve how tools and processes are executed.

Education & Experience

BSc/MSc, Game Design / Game Programming or relevant industry experience

Additional Requirements

Pay & Benefits