Media Applications Engineer (Media/Web Apps, Javascript)
San Diego, California, United States
Software and Services
At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you.
The Connected Media team is seeking a self-motivated Software Engineer to ensure a stellar Airplay Experience across the Apple Ecosystem. This team is a part of the Audio Media Technologies Group (AMT) that provides the audio and media foundation across all of Apple's innovative products including iPhone, iPad, Mac, tv, HomePod and the AirPod/Beats line of Products.
We are seeking an experienced Javascript developer to join us to help develop the future of our products. We are the team that develops AirPlay and its related technologies for use in all of Apple’s products. We are building next generation of application software and services for delivering extraordinary media experiences to our customers. Perhaps you too can be a part of crafting, coding and delivering it!
Key Qualifications
- 2+ years of experience with developing Media or Web Applications.
- Proficient and hands-on experience in TypeScript / Javascript and Node.js
- Strong coding, unit testing and debugging skills.
- Creative problem solving and critical thinking skills.
Description
As a member of the team, you’ll will be contributing to next generation AirPlay features design, development and commercialization. You will be hands on with software development/bug fixing for wide range of Apple products. You will be contributing to AirPlay software stack that runs on Apple products and third party products. You will be collaborating with various cross functional teams to deliver end to end AirPlay features that continuously enhances user experience.
Education & Experience
BS/MS in Computer Science or equivalent
Additional Requirements
- Strong Background in computer science: algorithms and data structures
- Knowledge of design patterns, enterprise architecture and software engineering principles.
- Other programming language: C / C++.
- Experience implementing iOS application in either Objective-C/Swift.
- Familiarity or Experience with OpenGL or Other Graphics API.
- Knowledge of adaptive streaming technologies such as HTTP Live Streaming (HLS), DASH etc.,
- Experience using HTML5 based video playback technologies such as MSE and EME
- Experience with mobile devices, media players, smart TVs or set top boxes.
- Experience with JavaScript performance optimization and familiarity with JavaScript memory and CPU profiling tools.
- Working knowledge of JavaScript Test Frameworks, Chai and Sinon.