Systems Engineer, Platform Architecture

Cupertino, California, United States
Hardware

Summary

Posted:
Role Number:200568622
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job and there's no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance of every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you'll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware and software architecture. You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel that they can trust our devices every single day. Apple’s Platform Architecture group is seeking an experienced systems engineer, who will support our current, as well as develop new hardware/software interface technologies for chip development and verification. You will work with and support our world leading silicon engineering teams on next generation chips, which end up in the hands of millions of users worldwide.

Description

Design and develop new technologies for interfacing software to hardware prototypes. Work with software, design verification and silicon validation teams to deploy and transfer this technology. Support various groups (software, architecture, verification, validation) in the use of existing and the development of new technology. Work independently and lead deliverables to different teams. Excellent communication, analytical and documentation skills required. Occasional travel to development groups in the US and overseas.

Minimum Qualifications

  • Experience in both software and hardware engineering
  • BS and a minimum of 10 years of relevant industry experience

Key Qualifications

Preferred Qualifications

  • Expertise in HW architecture, computer architecture, GPU architecture
  • Experience in compilers — scheduling, register allocation
  • Demonstrated programming skills in C++/C and Python
  • Knowledge in image processing, camera pipeline, computational photography and natural language processing
  • Strong communication skills and ability to work across various groups
  • Understanding the system implications of aforementioned algorithms in terms of performance and power on a given HW architecture
  • Experience with analyzing ML workloads on different HW architecture — profiling and identifying the performance bottleneck in the system, coming up with suggestions for performance improvement either at algorithm, SW or HW level
  • Excellent programming skills in C/C++ , and threading/concurrency experience
  • M.S or Ph.D preferred

Education & Experience

Additional Requirements

Pay & Benefits

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.