GPU Design Engineer – Memory Hierarchy

Santa Clara, California, United States
Hardware

Summary

Posted:
Role Number:200448371
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Do you love working on challenges that no one has solved yet? Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day.

Key Qualifications

  • Experience and knowledge of CPU or GPU architecture
  • Knowledge of logic design fundamentals
  • Knowledge in one or more areas of cache design, on-chip interconnect network, data compression or shader processor
  • Proficiency in Verilog/System Verilog, HDL
  • Understanding of high performance, low power designs
  • Experience with scripting languages such as Perl, Python and Ruby is a plus
  • Ability to work well in a team with strong communication skills

Description

As a GPU Design Engineer, you will participate in micro-architecture specification and RTL coding. Explore architecture trade-offs in performance, area and power consumption. You will collaborate with verification team for functional simulation and debug. You will go beyond the industry norm and demonstrate creativity in problem solving, ability to think dynamically and outside of standard convention, and adapt quickly to new technical areas.

Education & Experience

Minimum requirement of BS degree

Additional Requirements

Pay & Benefits