Engineering Manager, Camera Foundation

Seattle, Washington, United States
Software and Services

Summary

Posted:
Weekly Hours: 40
Role Number:200538580
iPhone is the most popular camera in the world. The seamless integration of software and hardware has enabled us to create features like Portrait with Focus Control and Night mode, which deliver experiences that are magical! The Camera & Photos team focuses on user experience, utilizing computer vision and image processing through machine learning. Our team works hard on products that ship to millions of people, and we’re looking for people who want to do the same. The Camera Foundation team provides the capture and camera infrastructure for all of Apple’s innovative devices. We aim to deliver an unsurpassed media experience by combining forward-leaning software techniques with the latest innovations in hardware.

Key Qualifications

  • You have 2+ years of experience leading/managing software engineering projects, and have full-cycle project planning and resource management experience.
  • You thrive in a collaborative environment and can clearly communicate while confidently driving multiple projects across many teams.
  • You have experience building and growing teams of experienced engineers.
  • You have 5+ years of multithreading software development experience.
  • You are proficient in Objective-C, or C/C++.
  • You own API design and maintenance.

Description

If you consider yourself an engaging and highly-collaborative engineering lead with excellent communication skills, and are comfortable in a dynamic environment, we feel we have a rewarding opportunity for you. We need a strong engineering manager to drive the development and innovation of camera capture and processing pipelines while building and expanding a team of experienced engineers. In addition, you ideally have a background in media and have a good working understanding of the various media formats. In this role you will have the unique opportunity to drive high-impact customer-facing features as well as influence the direction of Apple’s custom silicon designs — and to build the vertically-integrated software stack that connects them.

Education & Experience

MS/BS degree in Computer Science or equivalent experience.

Additional Requirements

  • - Development and debug experience on embedded mobile platforms.
  • - Experience with Unix/Linux highly desired. Experience in OS X / Darwin is a major plus.
  • - Familiarity with modern processor and SoC architectures.
  • - Familiarity with H264/JVT, MPEG 4 as well as common media container formats.
  • - Familiarity with A/V compression/decompression & synchronization technology.

Pay & Benefits